Verified Accounts and Trust Metrics - Part 1
Part 1: International Users
Two months ago, Second Life creator Linden Lab removed the credit card requirement from the account creation process, allowing users without a credit card to join SL for the first time. While the move was met with alarm and opposition among many members of the SL community, it was part of an ongoing plan to open access to Second Life, a plan which has been opposed by many vocal residents at nearly every step of the way, their outrage then forgotten as the next phase has been unveiled.
In a blog post shortly after the initial announcement, Community VP Robin Linden attempted to explain Linden Lab’s position, rationale and intended security measures, addressing the general opinion among the Second Life forums’ users. Forums being what they are, she was likely only partly successful in getting this message across to Second Life’s vocal minority.
Regardless of resident opposition, the policy was changed, and registration was opened up to everyone. With broadband. And a fast computer. And adequate manual dexterity. And who could communicate in English to some degree. So while perhaps not the vast majority that the most optimistic people predicted, it was certainly about to become more accessible to users outside Canada, the US, Australia and the UK, thus fitting in with Linden’s plans to expand Second Life’s user base into Asia and Europe.
So, after two months of open registration, has Linden Lab’s plan been successful? Obviously, with Japanese and Korean job postings on Linden Lab’s employment page, and the recent move to an XML-based client UI –allowing for the simple production of translated clients– we can assume that the “Open SL†master plan is not yet completed.
But what has transpired in the interim? According to Chromal Brodsky’s Second Life Population Statistics site, the number of total accounts has jumped sharply since registrations were made free in April, and mandatory account verification was removed in June, with over 370,000 accounts registered as of this writing. However, as Chromal’s site indicates, the growth of peak concurrent logins over the last year is barely even perceptible as a curve.
We can interpret this discrepancy in several ways, all of which are likely involved to varying degrees:
- That far more alt accounts are being made and not used concurrently with the existing resident’s main account.
- That peak concurrent logins have been largely unchanged, due to the demographics of Second Life’s user base. This means the number only reflects peak logins for North Americans. While anecdotal observations indicate Europeans and South Americans are now joining SL in vastly increased numbers, Chromal’s graphs don’t currently indicate whether or not there are more unique logins per day, nor whether logins are higher at typically peak hours for users from other time zones.
- More users are creating accounts, but are not able to run the client.
- More users are successfully creating accounts, but do not use SL as frequently as typical active users do. This may be due to several factors:
- Users who may not otherwise have cared enough to try SL are joining, but use SL more casually.
- Non-English-speaking users create accounts, but do not find enough people that speak their language to interact with to make them want to stay as long.
- New residents percieve SL’s value as being lower. If someone pays $10 for an account, they will likely think of it differently than if they give a credit card number, or than if they do neither. This behavior may also be due to the sunk cost fallacy: if the $10 registration cost can be viewed as an investment, someone may still want to use SL to “get their money’s worthâ€. They may be less willing to do this if the account hasn’t actually cost them anything.
Hard data aside, what anecdotal evidence is there to support an increase in the number of international users?
As a longtime member of the Second Life Mentor group, I’ve taught classes, answered questions, mostly about scripting, and generally been subject to much Mentor group IM spam. Since the removal of credit card verification, I’ve noticed a huge increase in the number of requests for assistance on Help Island, the “wading pool†SL newbies can use to get their bearings for a few minutes or a few days before taking the plunge to the big kid pool of the mainland. These are now mostly requests for translators who speak Spanish, Turkish, Russian, or a dozen other languages.
While obviously I’m not privy to the specific numbers, the fact that the bulk of Mentor IM seems now to be requests for multilingual mentors effectively demonstrates that the removal of credit card verification has succeeded in at least one of its goals, and one I wholeheartedly support.
Update, August 7, 6:15 PM: Chromal has graciously provided all available data from the past 13 months, and notes that while the peak concurrency rate has risen from 2127 in June 2005 to 8357 in August 2006, the minimum concurrency rate has risen from 647 to 3671 in that same period.
The maximum number of concurrent logins is 3.93 times higher than it was 13 months ago, while the minimum is now 5.67 times higher. Interesting stuff.
Next…
Verified Accounts and Trust Metrics Part 2: What Went Wrong?
August 7th, 2006 at 6:32 pm
Chromal talks about how to use this data:
Chromal Brodsky: basically, you can rip from that text the numbers… format:
Chromal Brodsky: epoch seconds : total pop : transactions : users online
Chromal Brodsky: the data starts maybe 13 months ago, sampled every five minutes.
August 7th, 2006 at 11:06 pm
Just a niggle, it’s the second time LL opened verification. It was similarly opened at the end of beta in July/August 2003, when I joined. I probably wouldn’t have if I’d needed a credit card number just to look. And as a result, I’m still here 3 years later.
That aside, some very interesting stats. Certainly, as you say, the language calls to HI are increasing, but that might be the fact that there are now 3 Help Islands, and I think all newbies are being sent there now, whereas before it was a random selection. Nothing is ever clear in LL’s world.
The one thing to note though is that if there is an increase in newbies of 5 times… is the associated griefing I hear frum whiners talking about also up by the same? It’s up… but I doubt by that much… and I have to say, I’ve met some very polite newbies lately.
August 8th, 2006 at 4:15 am
This is a great analysis of an important idea. I’d love to see a study of the reasons people have for creating alt accounts or a comparison of griefing reports before and after open registration. Too bad LL hasn’t released the data they tantalizingly offered for researchers.
August 8th, 2006 at 2:09 pm
[...] You don’t know her, maybe, as the most dangerous woman alive, but Catherine Omega just started blogging for the first time at catherineomega.com, and came out of the gate blazing with a part-one post on verified accounts and trust metrics and also pointers to the news about LSL-to-Mono port. You gotta wonder when her first post is code: state_entry(), exactly how valuable she’s gonna be as her blog evolves. I’m thinkin, quite. [...]
August 12th, 2006 at 1:52 am
Of course newbies without a CC need to be polite so that you give them some money or clothes ;-)
So all in all a good thing :-)
(BTW, I hardly met any griefer at all during my time in SL, am I doing something wrong?!?)
August 15th, 2006 at 4:59 am
Second Life Hype vs. Reality…
You can’t pick up a business publication or hang out with people who are enthusiastic about new ways of marketing without hearing about the Second Life virtual world/metaverse. I have written about it extensively here. I am very bullish on…
August 15th, 2006 at 5:19 am
[...] First, Second Life’s growth is not primarily being driven by all of the hype. Sure, it helps. Google Trends shows a spike in searches in the spring when the BusinessWeek cover story came out and the hype really took off. However, according to Catherine Omega, Second Life may be seeing its greatest boost from users who live outside the US. This is because in the spring Second Life creator Linden Lab removed the need to have a credit card to join. She also points out that SL is hiring in Asia with the intent to launch in Japan and Korea. [...]